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This blog has moved

February 7, 2013 Leave a comment

People carryinghouseYes that’s right, this blog has moved location. It’s become so popular and so awesome that we had to put it somewhere else and not on the basic WordPress.com hosting. There’s many reasons for doing this, mainly to make it even better!

Just like the hundred minions carrying the house in this picture, I’ve worked hard at moving all the useful articles across that I and many others have written over the last 4 years (Wow! Has it really been that long?).

The new blog will continue to have useful posts for all PBEM and play-by-post roleplayers.

Why did we move?

To make the blog better. The free account we had (this one you’re looking at right now) only allows us to choose from a few templates, and I have niggles with the presentations of each of them. Like the way the headings don’t quite have enough spacing, and the colours are all drab and dull. Moving to a proper hosted WordPress means I can choose from a million other templates, and make changes that will make it match the OngoingWorlds website so there’s no confusion when you go from there to the blog and go “what the hell is this? It looks all different!”.

Also there’s more options for allowing other users to post to the blog. I’ve had some amazing people contribute articles to the blog, but unless they go through the complicated process of getting a WordPress.com account, the article looks like it was posted by me, and they don’t get the credit they deserve.

Anyway, enough of the boring technical stuff which I’m sure you don’t care about. Check out the new blog here.

Announcing the Ongoing Worlds Medal for Superior Online Role Playing

January 19, 2013 4 comments
Ongoing Worlds Medal for Superior Online Role Playing

Ongoing Worlds Medal for Superior Online Role Playing

That’s right, we’re now accepting nominations for the Ongoing Worlds Medal for Superior Online Role Playing (also known as the Squiddie Award).  What is this new award, you might ask?  Simply put, it is the pinnacle award presented by our organization.  Each year it will be bestowed upon three different entities: one person, one sim/game, and one club.  They will then be entitled to use the honorific Superior Online Role Playing Laureate (or Squiddie Laureate).

Squiddies will be presented for exemplifying one or more of the following characteristics, primarily during the previous calendar year:

  • Excellence in role playing
  • Originality and innovation
  • Facilitating the community experience

Nominations may be made by anyone (self nominations are permitted).  Each nomination should include a write-up of why the person, sim, or club is deserving.  The write-up should focus on one or more of the three areas mentioned above and not exceed 250 words.

The nominations for this competition closed on the 26th January. We’ll be announcing the winners soon on our new blog.

The 3rd Community Honor goes to…

January 17, 2013 1 comment

The OWCH awardI’m proud to announce that Ongoing Worlds’ third Community Honor (OWCH) is hereby officially presented to Leon Archer of Spellbound for his enthusiastic leadership and outstanding contributions to the Ongoing Worlds Blog.  Congratulations, Leon!

Not only is Leon one of the leaders within the Ongoing Worlds game The Walking Dead, but he’s also the GM of two games that he founded, XCOM and Spellbound.  A quick review of any one of his three games will reveal an infectious enthusiasm for role playing that quickly spreads to the game’s other members and beyond.  His leadership, both in and out of story, is a model for us all to follow in creating and maintaining fresh and dynamic role play games.

Over the past few months, Leon has also written several articles covering an array of different simming and role play topics.  His posts are always interesting and provide greats points for us to think about and apply to our games.  These articles have contributed not only to our network here, but to the collective knowledge of our entire community.  If you haven’t yet read one of his articles, check them out!

You can see some of Leon’s other awards here.

Well done, Leon!

Introducing the 2012 Simulation Cup Winners…

January 1, 2013 1 comment
The Simulation Cup

The Simulation Cup

It gives me great pleasure to introduce the winners of the 2012 Simulation Cup!  But before I get into that, I’d like to briefly explain what the Simulation Cup is and how it works.  Filling in this year for the annual Tournament of Simulations, the Sim Cup is a one-time competition allowing role play games of various clubs and genres to compete against each other in a friendly manner for several awards.  Each participating sim first submits one mission/episode/thread/chat session that was completed during 2012.  Next, each sim’s submission is evaluated by two judges on a specific criteria set.  The games receiving the highest marks are then recognized.

Evaluating sims will always be subjective and this is especially true for the Simulation Cup.  We’re not here to identify the best sim or sims as this is impossible.  Instead, we recognize what we think are the best sims in our opinions.  A different set of judges may very well chose a completely different set of winners.  And that’s fine.  As said earlier, each participating game was graded by two different judges. Read more…

The missing WBWW story

December 31, 2012 1 comment

DavidWeeks after the end of WBWW, and the winner has been announced, I found this exciting gem in my email spam folder. My heart sank as I realised what had happened, this had been submitted by email but for some unknown reason was treated like spam. Usually I trust Gmail, as it usually does a decent job of distinguishing actual spam, but for some reason it hide this away from me. The story was submitted by Wes from OtherSpace. We’ve featured several articles by Wes about his MUSH.

I can’t apologise enough to Wes, this is a great story but unfortunately it was never passed to the judges. So the best thing I can do is post it here so you can read, and wonder how well it would have done in the WBWW competition.  Read more…

Way Back When Week Is Almost Here!

November 6, 2012 Leave a comment

Way back when week

Ongoing Worlds will be having an extravaganza known as Way Back When Week from November 25 to December 1 2012. For this week, we invite the simming community to write posts in the format of extreme flashbacks to past generations to show their character’s family and backgrounds in a new light.
Read more…

New OOC update for everyone

November 1, 2012 1 comment

I heart OOC

The OOC update has been around for quite a while, but until now you’ve had to opt-in by registering on a form on the original article. Now it’s available for everyone, in all games.

Here’s a video where I explain how to make a post into an OOC post, it’s really simple. Read more…

Chas Hammer is awarded the OWCH

October 29, 2012 Leave a comment

The OWCH awardI’d like to inform everyone that Chas Hammer, a member of our Board of Advisors, has resigned and decided to move on with his career. Chas joined us earlier this year in March when OngoingWorlds and the Simming League merged. During his seven months on the board, Chas has been an invaluable asset to us all. With that in mind, I now present the second Ongoing Worlds Community Honor to Chas Hammer for his service on the Board of Advisors and for hosting SciWorld 2012.

Congratulations! Read more…

Announcing Way Back When Week

October 15, 2012 2 comments

Way back when week

Way Back When Week  is a week event where writers and roleplayers are encouraged to write a story depicting their characters ancestors, and the similarities and differences between past and present.

This will be a good exercise to get inside your character’s past and see their ancestors, and perhaps show where they got that certain personality trait, or where they got their interests from. Did their ancestors share a certain genetic trait, or perhaps an important ability. If you’re not familiar with thinking in such detail about your character’s history, give this a go, it’s only for a week! If you’re used to exploring your character’s past, you might have some ideas already, here’s your excuse to write it!

Way Back When Week will take place between the 25th of November – 1st of DecemberRead more…

Member Izzy publishes book “Simply Complicated”

August 10, 2012 Leave a comment

simply complicatedOngoingWorlds member Izzy and GM of the popular game “What will be, will be…” has published a book, making her the first published member (I published a story in an anthology but I’m not sure if that counts). Here’s the blurb of her short story:

Do you ever feel unloved? As if everyone around you was oblivious to your pain, and wish only that someone could hear your silent screams? Phoenix Hudson does. Her best friend, Juniper, has suffered from depression and various other mental conditions since the age of ten, and it has always been Phoenix’s job to stay strong for her, allowing her own mind to suffer. But now Phoenix has noticed a new guardian angel in her life. Will the love she feels make or break her fragile soul?

I asked Iz what made her want to publish a story and where she got her inspiration and encouragement. Read more…

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Give your members an award for taking part in First Person Fortnight

July 13, 2012 2 comments

I’ve been encouraging roleplayers to take part in First Person Fortnight, just for something a bit different, and after writing in first person myself I realised how difficult it can be! So I thought it’d be great to reward members who are joining in with an award.

I’ve already given members of my game (Blue Dwarf) a special award for taking part, and I think it’d be great if other GMs and moderators did the same too!

If you’re not sure how to give an award, I’ve recorded this video to show you how!

Wreckage: A survival roleplaying game

June 14, 2012 1 comment

Wreckage

David

I’m always glad when I see a new game created on OngoingWorlds, and I especially like the bespoke games with a very stand-alone story. A story created recently that looks extremely promising is Wreckage, created by Mike, who recently wrote some articles for this blog. Stand-alone games (and I mean games that aren’t based on an existing franchise like Harry Potter, Star Trek etc) are often tough to get started because it can be difficult to attract players, but are great because you’ve got complete freedom over the world and characters, and Mike’s game has made a brilliant start at creating a gripping story.

I asked Mike 3 questions about his game, and here’s what he wrote:

Read more…

Roleplaying Focus – Should a GM Make Player Characters Die?

June 1, 2012 4 comments
Leon Archer, GM of Spellbound

Leon Archer, GM of Spellbound

Hello everyone! I am Leon Archer, also better known as Phantasmagoria on Ongoing Worlds. I’m the creator and GM for the popular game Spellbound as well as a few various other little projects I shall be working on over the next few weeks (Shameless Advertising :D)

Right, I am hoping that this will be one of many articles I will be writing on the Ongoing Worlds’ blog. It’s my little bit I’m calling Roleplaying Focus. Every couple of weeks I’ll be writing up on various techniques used by myself and my fellow roleplayers to create interesting games, creative characters, and entertaining players.

Today’s topic is about death. Not the existence of an afterlife sort, mind. No, I’ll be discussing about killing off player’s characters in-game.

  • Is it a bad thing or a good thing?
  • Should players ever die as a consequence of their actions?
  • Can killing a player be used a powerful storytelling tool? Read more…

Chat box added to OngoingWorlds

March 24, 2012 2 comments

Screenshot of the new chatbox

A few weeks ago I created a poll asking users what feature they would most like to see added to OngoingWorlds. The results were pretty clear and most people wanted an instant chat box. Read more…

What will be… hits 200 posts (and shows no sign of stopping)

March 23, 2012 Leave a comment

DavidOne of the most successful games on OngoingWorlds is What will be, will be… created by Izzy Stuart, it was the first game to reach 200 posts (and as it’s taken me a while to publish this article – it’s now well on its way to 300!), and has been running for 9 months. I asked Izzy the creator and GM, some questions for this article.

Izzy

Izzy created the game 'What will be, will be...' in June 2011

In What will be, will be… there has always been a lot of drama! With the first section introducing us to characters such as Evangeline Turner, the nervous young girl, who finds herself diagnosed with a brain aneurysm, to Natalie Sans, a girl living in a foster home with an abusive carer. The section sees Evangeline’s situation with her aneurysm through, whilst looking into the lives of surrounding teachers and students who find themselves all wound up in it all. The next section expands more on the lives of students from all round the school, with everything from high school dates and dances, troubled students doing crazy things, to illnesses, pregnancies, fires, and much more! The third section was kick-started with the anticipation of the Halloween dance, as well as the two expecting mothers within the school. Read more…