Posts Tagged ‘discussion’

What’s your RP doing for Christmas?

December 24, 2011 Leave a comment


Christmas tree

I’m writing this on Christmas eve, eagerly awaiting a fantastic Christmas day tomorrow with my family. This month I’ve been wondering if December is a good time for roleplaying, as many people will be travelling to spend time with their parents over the holidays and might not have much time for roleplaying – but at the same time many people will have days off work so might have even more time than usual to spend writing and roleplaying.

I’ve been asking some other roleplayers what December is like in their own games. Read more…

Should a character’s “thing” be unique?

September 23, 2011 7 comments

Jack Harkness in Torchwood Miracle dayI just finished watching the latest series of Torchwood. Despite its many flaws, it’s a fun series. The final cliffhanger of the series though has left me asking a question that applies to other TV series, roleplaying games, and any ongoing stories. Read more…

What do you do with characters from members who have left your game?

September 8, 2011 2 comments

a man leaving his character behindIt’s very likely that people who joined your roleplaying game will choose to leave at some point, and sometimes (or often perhaps) these people will just leave and give no explanation of why. There can be many reasons why people leave, usually they just can’t commit enough time, sometimes they’re lazy, sometimes they have arguments with other members of the game. But the question really is what should you do with their characters once they’ve left?

It might seem too harsh to kill their characters off, what if perhaps the member wants to re-join at a later date? If you do kill them, do you build a story about it? Should you make your existing characters react to the death like any real person would? Or maybe you should just neglect to mention them until the characters disappear into obscurity as if they never existed?

Read more…

Play-by-post or Interactive Storytelling?

May 22, 2011 1 comment

woman dressed up playing a gameWhen I first started creating the OngoingWorlds website I was faced with many challenges about how to technically build it, but also I had one question which was far more difficult to solve, how do I describe it?

I’ve always been clear in my head what I wanted OngoingWorlds to be. I want it to be a place where a group of people can create a story together. This isn’t an original idea, nor is it unusual. There are thousands of roleplaying games across the internet that people have been playing for years. But everyone seems to call it something different.

This article has moved. You’ll find it here.