Posts Tagged ‘Phantasmagoria’

Roleplaying Focus – What would you do?

January 7, 2013 1 comment

Hello there!

Leon Archer

Leon Archer, GM of Spellbound

I hope everyone has had a grand Christmas  Personally have been introduced and discovered the wonders of Sodastreams. Equally, I hope New Year was great – my latest ambition is to move into a new four bedroom house come March, which will be nice and a MASSIVE improvement over where I am now, although the train journey may or may not be a welcome change. Sorry I’ve not been able to post recently, my excuse is that I may of had a digit severed and reattached recently – kinda makes typing a little on the difficult side! I certainly didn’t do what most of the heroes I’ve written about would have done, namely shrug it off and continue on like nothing had happened. No, it was a case of wincing in pain and feeling a bit ill at the sight of my bone. Which brings me to my topic for this time.

What would you do?

This time, I’d like to discuss roleplaying in character.It is an important aspect to roleplaying, be it play-by-post, tabletop, or humble literature. Read more…

Roleplaying Focus – What’s Your Genre?

November 12, 2012 2 comments
Leon Archer

Leon Archer, GM of Spellbound

Hello, and welcome to another Roleplaying Focus.

Today, I’d like to talk about various genres people play in their games, and why they play that particular genre. For this I’m going to need a some of the OngoingWorlds players to join in!

Leon Archer, GM of Spellbound
Spellbound is a high fantasy game involving students at the mage academy of Aetherion.

I’ll shamelessly start with my own game in OngoingWorlds, Spellbound. It’s a game with magic, mages, ethereal creatures. castles, and dragons. I like to split fantasy into two sub-genres into itself, just because fantasy involves such a wide variety of themes. For me, there’s high and low fantasy. High fantasy, such as Spellbound is all about being as far away from the norm as you can. It’s allows players to be completely creative at time, which is why I love it so personally. The tricky part is generally to avoid clichés or becoming so powerful and nothing is ever going to threaten that character. Although, through experience I have certainly have developed ways of doing so, heh heh. For me, I’ve found that because of sheer scope of a high fantasy game, it allows players a much easier time in accessing a roleplay without having to worry so much about the constraints of the world their character is in, or fitting his character perfectly with the lore. It’s a much more flexible genre. Read more…

Spellbound: Taking inspiration from fantasy

May 5, 2012 Leave a comment

DavidOne of the games I keep noticing pop up on the homepage occasionally is Spellbound, a fantasy game created last November, and had a very popular time over December and January. Spellbound has a good compliment of character,s each with a consistent Japanese anime style image. The game’s pace unfortunately slowed over February- March but made a comeback in April and has been on the homepage (or not far away) ever since.

I spoke to the creator of the game Phantasmagoria and asked him about Spellbound.

Have you played play-by-post games before?

phantasmagoriaI regularly play a few play-by-post games on-line – we usually use special forums such as Myth Weavers to play. Since they are designed to play games this way, and contain a load of features that make a game easy to manage and play for both the game master and the players themselves. Most of the games I play I usually tend to be the game master. I like having that ability to create a world. It’s where my user name comes from. Phantasmagoria could be described as a magical illusion of changing imagery, and considering with each new play-by-post game is a different world and changing story, I think this suits rather well! Read more…